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DTSTAMP:20260114T163813Z
LOCATION:Exhibition Hall 1\, Talk Stage\, Level 2 (Exhibition Centre)
DTSTART;TZID=Australia/Melbourne:20231214T100000
DTEND;TZID=Australia/Melbourne:20231214T122000
UID:siggraphasia_SIGGRAPH Asia 2023_sess326@linklings.com
SUMMARY:Art Talks 2
DESCRIPTION:Art Gallery Theme: In Unruly Times\n\nAt SIGGRAPH Asia 2023, t
 he Art Gallery will showcase works of excellence across the fields of art,
  science, and technology inclusive of data visualisation, 3D printing, XR,
  robotics, AI, sonic, performative, NFT and media/interactive installation
 .\n\nUnruly as found in wild, disorderly, experimental, uncontrollable as 
 well as those freefalling out of control anxious moments spanning conflict
 , climate crisis, pandemics, inequality, surveillance, financial and biosy
 stem collapse for instance.\nTimes as in deep time, digital time, analogue
  time, circular, ancestral, mechanical, felt time or as a finite resource.
  These are times that call for an increasing need for practices to be sust
 ainable, kinder, agile, and scalable and more inclusive of divergent voice
 s and bodies and experimental unexpected processes.\n\nWe cordially invite
  you to join us at the SIGGRAPH Asia 2023 Art Gallery in Sydney, Australia
  as we question, play, and confront the unruly turbulent times in which we
  live!\n\nCome and listen to the artist where they speak about their works
 !\n\nAI Nüshu (Women's scripts) - An Exploration of Language Emergence in 
 Sisterhood\n\n"AI Nüshu" is an interactive art installation that uses arti
 ficial intelligence to simulate the creation of a unique language system, 
 inspired by Nüshu, a script developed by women in ancient China. This work
  explores the intersection of technology, language, cultural heritage, and
  feminist perspect...\n\n\nYuqian Sun (Computer Science Research Centre, R
 oyal College of Art); Yuying Tang (Academy of Arts & Design, Tsinghua Univ
 ersity; Academy and the School of Design, Politecnico di Milano); Ze Gao (
 Hong Kong University of Science and Technology); Zhijun Pan (Ubisoft); Chu
 yan Xu (New Drama Studio); Zhigang Wang (Tsinghua University); Tristan Bra
 ud (Hong Kong University of Science and Technology); Chang Hee Lee (Affect
 ive Systems and Cognition Lab, Korea Advanced Institute of Science and Tec
 hnology (KAIST)); and Ali Asadipour (Computer Science Research Centre, Roy
 al College of Art)\n---------------------\nAquasia\n\nEmbark on a mesmeris
 ing virtual reality journey to ‘Aquasia’, the world's first educational\nm
 etaworld set in a floating city in Asia. This imaginary marine utopia hope
 s to spark conversations and catalyse action towards the future of human h
 abitats in the face of rising sea levels.\n\n\nKay Vasey and Olivier Bos (
 MeshMinds Pte. Ltd., The MeshMinds Foundation Ltd.); Race Krehel (Metamo I
 ndustries); and Colin Seah (Ministry of Design)\n---------------------\nTr
 eeGAN\n\nThe TreeGAN project explores how machine learning and generative 
 adversarial networks shape 3D object creation. By synthesizing a dataset o
 f 3D trees, it examines the intersection of machine learning and organic f
 orms using a combination of animation, painting and 3D printing.\n\n\nPete
 r A C Nelson (Hong Kong Baptist University)\n---------------------\nThe Ga
 rden of Unearthly Delights\n\nThe Garden of Earthly Delights is a real-tim
 e visualisation in which user decisions within a branching medieval poem a
 ffect the dynamics of three biomes: Earth, Heaven and Hell. Each interacti
 on is mapped to a set of algorithms that cause each world to evolve to dep
 ict the users' sentiments.\n\n\nAndrew Yip (UNSW)\n---------------------\n
 Infinite Colours\n\n"Infinite Colours" brings 2,499 videogame titles into 
 a slow canvas of accumulative light. Each game adds a unique shape and col
 our onto the canvas and plays a unique string of notes. Over 8 hours, the 
 canvas will be filled with infinite colours to celebrate LGBTQIA+ independ
 ent videogames.\n\n\nXavier Ho and Stephen Krol (Monash University)\n-----
 ----------------\n#peaches\n\n#peaches explores AI-generated self-portrait
 s, racial bias inherent in this technology, and its disruption to ancestra
 l time. Beginning with the artist's self-portrait, the resulting AI imager
 y of poor, angry, black women, reproduces negative stereotypes, inscribing
  self as other. The title referenc...\n\n\nNooroa Tapuni (AUT University)\
 n---------------------\nAI History 1890-2090\n\nLetting AI tell its own hi
 story gives the audience a sense of the fictionality and reality that AI b
 rings to the world. This is what this art work is about.\n\n\nKaihei HASE 
 (Kansai University) and Syunji YAZAKI (The University of Electro-Communica
 tions)\n---------------------\nMākū, te hā o Haupapa: Moisture, the breath
  of Haupapa\n\nThe artists relinquish the ordering and qualities of sound 
 and video to the weather conditions of Aoraki, recorded by NIWA instrument
 s in place near the Haupapa glacier, which feed a generative installation.
 \n\n\nStefan Marks, Janine Randerson, and Rachel Shearer (Auckland Univers
 ity of Technology); Ron Bull (Otago Polytechnic); and Heather Purdie (Univ
 ersity of Canterbury)\n---------------------\nErased Murmurs\n\nErased Mur
 murs is an installation that highlights disappearing graffiti with simple 
 yet emotionally significant words. It features a book of graffiti photos c
 oncealed with special ink. The artwork invites viewers to reveal the hidde
 n messages using infrared reflectography and to think critically abo...\n\
 n\nMiu Ling Lam (School of Creative Media, City University of Hong Kong)\n
 ---------------------\nAguaviva\n\nA jellyfish swims around in a saltwater
  dome. A camera tracks its movement and turns it into an ever-changing str
 ing of random numbers.\n\nThe numerical string created by the jellyfish is
  offered up in real-time to encryption companies to use at their discretio
 n.\n\n\nThomas Marcusson (Artist)\n---------------------\nSensitive Floral
 \n\n"Sensetive Floral" is an interactive, generative artwork that ventures
  into the exploration of a generative system, biomimetically emulating the
  reactive behaviors of the Mimosa pudica plant. By synthesizing the comple
 xity of fractal tree data structures with the CA mechanisms of grid comput
 ations, ...\n\n\nScottie Chih-Chieh Huang (National Tsing Hua University)\
 n---------------------\nΔt-Sphere\n\nThe artwork "Δt-Sphere" expresses the
  concept of "Floating Liquid Encased in a Sphere" using acrylic sheets and
  a piano wire. \nThrough an innovative and interactive experience, combine
 d of the beauty of man-made objects and nature, this artwork offers  a hea
 ling through shimmering and new persp...\n\n\nMasaki Kanayama (Nagaoka Ins
 titute of Design, University of Tokyo) and Shunji YAMANAKA (Japan/Tokyo Un
 iversity)\n---------------------\nFusion: Landscape and Beyond 2.0\n\n"Fus
 ion: Landscape and Beyond 2.0" is an interactive installation that dynamic
 ally blends urban cityscapes with traditional Chinese landscapes, influenc
 ed by AI's evolving understanding of our world. As viewers traverse the ex
 hibit, their movements trigger real-time changes in the digital landscape,
 ...\n\n\nMingyong Cheng and Xuexi Dang (University of California San Diego
 ) and Zetao Yu (Independent)\n---------------------\nBending the Light: Ne
 xt generation anamorphic sculptures\n\nIn Bending the Light the holographi
 c or ghost-like appearance of the reflection results from the interplay be
 tween the mirror, sculpture and the eye of the viewer (https://www.nicopie
 troni.com/bendingthelight)\n\n\nLouis Pratt and Nico Pietroni (University 
 of Technology Sydney)\n\nRegistration Category: Full Access, Business & In
 novation Symposium Access, Exhibit & Experience Access, Enhanced Access, T
 rade Exhibitor, Experience Hall Exhibitor
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