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DTSTAMP:20260114T163659Z
LOCATION:Meeting Room C4.8\, Level 4 (Convention Centre)
DTSTART;TZID=Australia/Melbourne:20231214T152500
DTEND;TZID=Australia/Melbourne:20231214T153500
UID:siggraphasia_SIGGRAPH Asia 2023_sess158_papers_938@linklings.com
SUMMARY:ShapeSonic: Sonifying Fingertip Interactions for Non-Visual Virtua
 l Shape Perception
DESCRIPTION:Jialin Huang (George Mason University), Alexa Siu (Adobe Resea
 rch), Rana Hanocka (University of Chicago), and Yotam Gingold (George Maso
 n University)\n\nFor sighted users, computer graphics and virtual reality 
 allow them to model and perceive imaginary objects and worlds. However, th
 ese approaches are inaccessible to blind and visually impaired (BVI) users
 , since they primarily rely on visual feedback. To this end, we introduce 
 ShapeSonic, a system designed to convey vivid 3D shape perception using pu
 rely audio feedback or sonification. ShapeSonic tracks users' fingertips i
 n 3D and provides real-time sound feedback (sonification). The shape's geo
 metry and sharp features (edges and corners) are expressed as sounds whose
  volumes modulate according to fingertip distance. ShapeSonic is based on 
 a mass-produced, commodity hardware platform (Oculus Quest). In a study wi
 th 15 sighted and 6 BVI users, we demonstrate the value of ShapeSonic in s
 hape landmark localization and recognition. ShapeSonic users were able to 
 quickly and relatively accurately "touch" points on virtual 3D shapes in t
 he air.\n\nRegistration Category: Full Access\n\nSession Chair: Jae-Ho Nah
  (Sangmyung University)\n\n
URL:https://asia.siggraph.org/2023/full-program?id=papers_938&sess=sess158
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