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DTSTAMP:20260114T163705Z
LOCATION:Meeting Room C4.11\, Level 4 (Convention Centre)
DTSTART;TZID=Australia/Melbourne:20231215T111500
DTEND;TZID=Australia/Melbourne:20231215T121500
UID:siggraphasia_SIGGRAPH Asia 2023_sess136@linklings.com
SUMMARY:\nabla f = ?
DESCRIPTION:Efficient Graphics Representation with Differentiable Indirect
 ion\n\nWe introduce differentiable indirection -- a novel learned primitiv
 e that employs differentiable multi-scale lookup tables as an effective su
 bstitute for traditional compute and data operations across the graphics p
 ipeline. We demonstrate its flexibility on a number of graphics tasks, i.e
 ., geometri...\n\n\nSayantan Datta (McGill University, Meta Reality Labs);
  Carl Marshall (Meta); Derek Nowrouzezahrai (McGill University, Meta); and
  Zhao Dong and Zhengqin Li (Meta)\n---------------------\nQuantum Ray Marc
 hing for Reformulating Light Transport Simulation\n\nThe use of quantum co
 mputers in computer graphics has gained interest in recent years, especial
 ly for the application to rendering. The current state of the art in quant
 um rendering relies on Grover's search for finding ray intersections in $O
 (\sqrt{M})$ for $M$ primitives. This quantum approach is ...\n\n\nLogan Mo
 sier (University of Waterloo); Morgan McGuire (Roblox, University of Water
 loo); and Toshiya Hachisuka (University of Waterloo)\n--------------------
 -\nSLANG.D: Fast, Modular and Differentiable Shader Programming\n\nWe intr
 oduce SLANG.D, a shading language that incorporates first-class automatic 
 differentiation support derived from the Slang language. The new shading l
 anguage allows us to transform a Direct3D-based path tracer to be fully di
 fferentiable with minor modifications to existing code. SLANG.D enables...
 \n\n\nSai Praveen Bangaru (MIT CSAIL), Lifan Wu (NVIDIA), Tzu-Mao Li (Univ
 ersity of California San Diego), Jacob Munkberg (NVIDIA), Gilbert Bernstei
 n (University of Washington), Jonathan Ragan-Kelley (MIT CSAIL), Aaron Lef
 ohn (NVIDIA), Fredo Durand (MIT CSAIL), and Yong He (NVIDIA)\n------------
 ---------\nDifferentiable Dynamic Visible-Light Tomography\n\nWe propose t
 he first visible-light tomography system for real-time acquisition and rec
 onstruction of general temporally-varying 3D phenomena. Using a single hig
 h-speed camera, a high-performance LED array and optical fibers with a tot
 al length of 5km, we build a novel acquisition setup with no mecha...\n\n\
 nKaizhang Kang, Zoubin Bi, Xiang Feng, Yican Dong, Kun Zhou, and Hongzhi W
 u (State Key Laboratory of CAD&CG, Zhejiang Univerisity)\n----------------
 -----\nNodeGit: Diffing and Merging Node Graphs\n\nThe use of version cont
 rol is pervasive in collaborative software projects. Version control syste
 ms are based on two primary operations: diffing two versions to compute th
 e change between them and merging two versions edited concurrently. Recent
  works provide solutions to diff and merge graphics ass...\n\n\nEduardo Ri
 naldi (Ubisoft), Davide Sforza (Sapienza University of Rome), and Fabio Pe
 llacini (University of Modena and Reggio Emilia)\n\nRegistration Category:
  Full Access\n\nSession Chair: Bo Ren (TMCC, College of Computer Science, 
 Nankai University)
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